WAR: Update 1.3.5 patching today, adding 100% RvR city sieges

Game update 1.3.5 for Warhammer Online goes live today.  The update changes many things for the PvP-centered MMO including how city sieges work.

Update 1.3.5 makes city sieges a completely "100% RvR driven" experience.  No longer will players only fight NPCs.  Both sides will fight each other in each of the stages creating a true RvR experience.  A brief look at how city sieges will change include:

  • City Sieges will now be a 24-versus-24 battle.
  • City Sieges will now last a maximum of 2 hours (1 hour as Contested, but will remain open for another hour so that players can finish their instances).
  • All PVE instances within the Contested City have been removed. The Warlords and King are now part of the Contested City PQ.
  • The City Siege is now split into three stages, outlined later in the notes.
  • Players in the City Siege are now placed in an instance-specific scenario party. Looting rules are disabled for this City Siege scenario party.
  • Players who go link dead in a Contested City will be returned to the same Contested City if they log back in within 5 minutes.

The change to city sieges isn't the only thing included in 1.3.5...

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